For me, the classic "leaf" is the Holy Grail of fractals. I have spent so much time and effort trying to pull this type off with zero success. I've studied the parameters of others and understand conceptually where to put the transforms, but I've never been happy with the results. I still haven't mastered the fractal leaf, merely stumbling onto the form by chance. I guard the parameters with my life!
I have such anxiety posting this piece, because I spent months trying to perfect it. I must have well over a hundred versions of this flame. At least. I had one version all ready to go, but still spent all yesterday tweaking the gradients (I count sixteen rendered gradient versions). I immediately stopped my tweaking after viewing this one in full view.
As a side note, I'm not sure if it's because the fractal is so dense, but I inadvertently rendered a 5400x3600 at 4000 density (quality) and it was suspiciously fine. Normally I render at over 40,000 for prints. I left the density at 4000 and upped the size to 9000x6000 and it only took about 5 hours. I was sure it would take me well over a day to render. I'll have to try that with a couple of Julians I have. They are such a pain to render. (>~<)
Wow the density and structure of this blows me over. This is fantastic! How can you render 9000x6000 at 4000 quality. Apo 7x would never let me do that and I have a very powerful pc with lots of memory.
Thanks! Well, I have a 3.2 AMD Phenom II six core processor with 8 GB of RAM. I also have a 2 GB video card; not sure if that figures in to the rendering. Also, I believe the image rendered as a BMP instead of the PNG I specified because it was so large.
Hm, pc power is about the same as yours also memories but I could never make the internal apo render accept such a big render but I always put in png. I am very curious now if BMP makes a difference. I was so disappointed and frustrated when I realized that the size and quality was limited by the program. I especially got a powerful pc to make big renders. Thank you so much for letting me know about BMP.
Please fav the journal if you want more people to see your work